![how to rotate in simairport how to rotate in simairport](http://virtualworldsforteens.com/wp-content/uploads/photo-gallery/imported_from_media_libray/SimAirport-11.jpg)
New daily overhead charged for hired/on-payroll staff, regardless schedule.Staff paid hourly wages when at airport, leave when not scheduled.Mass Hire/Fire: add/remove 10 with CTRL+CLICK, 5 with SHIFT+CLICK.Control costs by Scheduling Staff at only specified operating hours.New 'Staff Hub' UI separates Staff/Administrator, hire/fire management for each.Completing each respective tutorial earns 1 Steam Achievement.
![how to rotate in simairport how to rotate in simairport](https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/27974902/053e43c9d09ec63c9115ea857f66736ceb617c7d.png)
Earn 1 Steam Achievement by beginning any tutorial.Adds SIX different playable tutorials covering progressively more advanced topics.
#HOW TO ROTATE IN SIMAIRPORT HOW TO#
Here's how to join us & watch the live stream:Īnd now the good stuff, the meat & potatoes - following are the full patch notes for tonight's default release. We'll be live-streaming for the next few hours tonight - we'd love for you to join us! Ask us your burning questions, provide gameplay feedback, laugh at our airport construction skills, or just hang out and have a good time!
![how to rotate in simairport how to rotate in simairport](https://cdn.cloudflare.steamstatic.com/steam/apps/598330/ss_46a3371f15a55886500f0b80c93a8f1cf5cc46ec.1920x1080.jpg)
Plus we'll have plenty to say over on the live stream anyways! Usually we'd have a bit more substantial message alongside the notes, but this one really speaks for itself so we're going to be extremely brief. There's truly a bit of everything lots of all-new features & objects, new systems, tons of refinements, and an absolute plethora of fixes. Seriously, this patch release is massive in both scope and volume - it covers an extremely wide coverage area that touches on so many vastly distinct aspects.